Game category: 1129 books

Cover of The App Store Playbook

The App Store Playbook

Discover How 10 Successful iPhone App Developers Hit It Big Selling Games On The App Store

by Shane Lee
Language: English
Release Date: January 12, 2013

**Insights from iPhone Game Developers who consistently find Success on the App Store** Have you ever wondered about iPhone game development or even just how to create an app? What separates the world's most successful iOS game developers from the vast majority of App Store failures?...
Cover of Games, Design and Play

Games, Design and Play

A detailed approach to iterative game design

by Colleen Macklin, John Sharp
Language: English
Release Date: May 19, 2016

The play-focused, step-by-step guide to creating great game designs This book offers a play-focused, process-oriented approach for designing games people will love to play. Drawing on a combined 35 years of design and teaching experience, Colleen Macklin and John Sharp link the concepts and...
Cover of Game Theory: A Very Short Introduction
by Ken Binmore
Language: English
Release Date: October 25, 2007

Games are everywhere: Drivers manoeuvring in heavy traffic are playing a driving game. Bargain hunters bidding on eBay are playing an auctioning game. A firm negotiating next year's wage is playing a bargaining game. The opposing candidates in an election are playing a political game. The supermarket's...
Cover of Unreal Engine Physics Essentials
by Katax Emperore, Devin Sherry
Language: English
Release Date: September 28, 2015

Gain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4About This BookUse the Physics Asset Tool within Unreal Engine 4 to develop game physics objects for your game worldExplore the Collision mechanics within Unreal...
Cover of Building an RPG with Unity 5.x
by Vahe Karamian
Language: English
Release Date: October 24, 2016

Unleash the full potential of Unity to build a fully playable, high-quality multiplayer RPG About This Book Learn to build a multiplayer real-time strategy game from scratch using Unity Gain knowledge of Unity's UI system to build complex user interfaces See how to build and customize your framework...
Cover of Cocos2d-x Cookbook
by Akihiro Matsuura
Language: English
Release Date: November 3, 2015

Over 50 hands-on recipes to help you efficiently administer and maintain your games with Cocos2d-x About This Book Build exciting games, apps, and other cross-platform GUI based interactive programs with Cocos2d-x Explore the nitty-gritty of the latest Cocos2d-x on the block, version 3.6 A step-by-step...
Cover of The Complete Guide to Hunting, Butchering, and Cooking Wild Game
by Steven Rinella
Language: English
Release Date: December 1, 2015

A comprehensive small-game hunting guide, perfect for hunters ranging from first-time novices to seasoned experts, with photography by renowned outdoor photographer John Hafner Steven Rinella was raised in a hunting family and has been pursuing wild game his entire life. In this first-ever...
Cover of The Hunter's Guide to Butchering, Smoking, and Curing Wild Game and Fish
by Philip Hasheider
Language: English
Release Date: July 22, 2013

Expert Philip Hasheider shows you how to turn your hard-earned hunt into delicious cuisine. Truly avid hunters are always looking for ways to get the most out of their game and maximize their yield. Look no further: this book offers essential tips and background information, as well as coveted...
Cover of HTML5 Game Programming with enchant.js
by Ryo Shimizu, Ryo Tanaka, enchantjs Inc
Language: English
Release Date: December 2, 2013

HTML5 Game Programming with enchant.js gives first-time programmers of all ages the tools to turn their video game ideas into reality. A step-by-step guide to the free, open-source HTML5 and JavaScript engine enchant.js, it is ideally suited for game fans who have always wanted to make their own game...
Cover of Practical Game AI Programming
by Micael DaGraca
Language: English
Release Date: June 30, 2017

Jump into the world of Game AI developmentAbout This BookMove beyond using libraries to create smart game AI, and create your own AI projects from scratchImplement the latest algorithms for AI development and in-game interactionCustomize your existing game AI and make it better and more efficient...
Cover of Game Physics Cookbook
by Gabor Szauer
Language: English
Release Date: March 24, 2017

Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games About This Book Get a comprehensive coverage of techniques to create high performance collision detection in games Learn the core mathematics concepts and physics involved...
Cover of Hands-On Game Development Patterns with Unity 2019

Hands-On Game Development Patterns with Unity 2019

Create engaging games by using industry-standard design patterns with C#

by David Baron
Language: English
Release Date: March 29, 2019

Write maintainable, fault-tolerant, and cleaner game codes by understanding the standard development patterns and battle-tested practices. Key Features Gain expertise in Industry Standard design patterns. Get your hands on popular patterns such as Observer, Singleton, State, and Factory. Leverage...
Cover of Unity 5.x By Example
by Alan Thorn
Language: English
Release Date: March 23, 2016

An example-based practical guide to get you up and running with Unity 5.x About This Book The most updated resource on Unity 5.x with comprehensive discussion on all the new features of Unity 5.x Understand the core concepts surrounding Unity5 game development with this power-packed hands-on...
Cover of Game Engine Architecture, Third Edition
by Jason Gregory
Language: English
Release Date: July 20, 2018

In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of...
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