Game category: 1129 books

Cover of Mastering Unity 2D Game Development - Second Edition
by Ashley Godbold, Simon Jackson
Language: English
Release Date: October 21, 2016

Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! About This Book Explore the new features of Unity 5 and recognize obsolete code and elements. Develop and build a complete 2D retro RPG with a conversation system, inventory, random map battles,...
Cover of Unity 5.x Game Development Blueprints
by John P. Doran
Language: English
Release Date: May 25, 2016

A project-based guide to help you create amazing games with Unity 5.x About This Book Unleash the power of C# coding in Unity and the state of the art Unity rendering engine. Through this unique project-based approach, you will create 7-8 action-packed games from scratch. This assortment of games...
Cover of Build an HTML5 Game

Build an HTML5 Game

A Developer's Guide with CSS and JavaScript

by Karl Bunyan
Language: English
Release Date: March 1, 2015

If you already have even basic familiarity with HTML, CSS, and JavaScript, you’re ready to learn how to build a browser-based game. In Build an HTML5 Game, you’ll use your skills to create a truly cross-platform bubble-shooter game—playable in both desktop and mobile browsers. As you...
Cover of Beginning Android C++ Game Development
by Bruce Sutherland
Language: English
Release Date: January 9, 2014

Beginning Android C++ Game Development introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++.  In short, you learn to...
Cover of Visual Design Concepts For Mobile Games
by Chirstopher P Carman
Language: English
Release Date: January 29, 2018

This book is geared towards both students as well as professionals who are looking to enter the mobile (tablet/smartphone) and PC (personal computer) industry as concept artists (for both 2D and 3D production pipelines) or 2D production artists (game-ready assets). This book is not specifically focused...
Cover of Game Hacking

Game Hacking

Developing Autonomous Bots for Online Games

by Nick Cano
Language: English
Release Date: July 1, 2016

You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory...
Cover of Game Development Patterns and Best Practices
by John P. Doran, Matt Casanova
Language: English
Release Date: April 27, 2017

Utilize proven solutions to solve common problems in game development About This Book Untangle your game development workflow, make cleaner code, and create structurally solid games Implement key programming patterns that will enable you to make efficient AI and remove duplication Optimize your...
Cover of Beginning Android 3D Game Development
by Robert Chin
Language: English
Release Date: March 18, 2014

Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES. Android game app development continues to be one of...
Cover of Polished Game Development

Polished Game Development

From First Steps to Final Release

by Steven Goodwin
Language: English
Release Date: July 15, 2016

Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter, code examples...
Cover of iOS for Game Programmers
by Allen Sherrod
Language: English
Release Date: January 16, 2015

This book takes the readers on a journey into the world of mobile game development aimed at beginner objective-c programmers. The book enables the reader to create a number of projects, which include a matching game, a puzzle game, a whack-a-mole game, a pong game, and a coloring book. Each of these...
Cover of Game Creation Blueprint
by Anonymous
Language: English
Release Date: February 9, 2015

What You Need To Know To Build Your Own Games! Get All The Support And Guidance You Need To Be A Success At Creating Games! Video gaming can be a very entertaining experience for many people. Sometimes you will notice that hours have gone by while you are playing. If you are a person who enjoys...
Cover of Game Theory for Networking Applications
by
Language: English
Release Date: August 20, 2018

This book provides recent results of game theory for networking applications. The contributors address the major opportunities and challenges in applying traditional game theory as well as intelligent game theory to the understanding and designing of modern network systems, with emphasis on both new...
Cover of Hands-On Artificial Intelligence with Unreal Engine

Hands-On Artificial Intelligence with Unreal Engine

Everything you want to know about Game AI using Blueprints or C++

by Francesco Sapio
Language: English
Release Date: April 25, 2019

Learn to build intelligent and responsive Non-Player Characters for your games with Unreal Engine Game AI. Key Features Understand the built-in AI systems in Unreal Engine for building intelligent games Leverage the power of Unreal Engine 4 programming to create game AI that focuses on motion,...
Cover of Unity 5.x Cookbook
by Matt Smith, Chico Queiroz
Language: English
Release Date: October 5, 2015

Over 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skillsetAbout This BookBuilt on the solid foundation of the popular Unity 4.x Cookbook, the recipes in this edition have been completely updated for Unity 5Features recipes for both 2D and 3D gamesProvides...
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