Game category: 1129 books

Cover of Real-Time 3D Rendering with DirectX and HLSL

Real-Time 3D Rendering with DirectX and HLSL

A Practical Guide to Graphics Programming

by Paul Varcholik
Language: English
Release Date: May 3, 2014

Get Started Quickly with DirectX 3D Programming: No 3D Experience Needed This step-by-step text demystifies modern graphics programming so you can quickly start writing professional code with DirectX and HLSL. Expert graphics instructor Paul Varcholik starts with the basics: a tour of the Direct3D...
Cover of Vulkan Cookbook
by Pawel Lapinski
Language: English
Release Date: April 28, 2017

Work through recipes to unlock the full potential of the next generation graphics API—Vulkan About This Book This book explores a wide range of modern graphics programming techniques and GPU compute methods to make the best use of the Vulkan API Learn techniques that can be applied to a wide...
Cover of Dutch Oven Cooking: 30 Mouthwatering Dutch Oven, One Pot Recipes for Quick and Easy Campfire Meals
by Rose Heller
Language: English
Release Date: January 25, 2017

Are you looking for a new and exciting way to cook during your next campout? Tired of having the same, boring tin foil dinners? If you answered yes to either of those questions then this book is the perfect choice for you. Not sure what a Dutch oven is or even how to buy one? Don’t...
Cover of Computer Simulation

Computer Simulation

A Foundational Approach Using Python

by Yahya Esmail Osais
Language: English
Release Date: November 28, 2017

Computer simulation is an effective and popular universal tool that can be applied to almost all disciplines. Requiring only basic knowledge of programming, mathematics, and probability theory, Computer Simulation: A Foundational Approach Using Python takes a hands-on approach to programming to introduce...
Cover of Algorithms for Image Processing and Computer Vision
by J. R. Parker
Language: English
Release Date: November 29, 2010

A cookbook of algorithms for common image processing applications Thanks to advances in computer hardware and software, algorithms have been developed that support sophisticated image processing without requiring an extensive background in mathematics. This bestselling book has been fully updated...
Cover of 101 Amazing Facts about the SNES

101 Amazing Facts about the SNES

...also known as the Super Famicom

by Jimmy Russell
Language: English
Release Date: December 6, 2017

This entry in Jimmy Russell’s Games Console History series is all about Nintendo’s iconic SNES - the Super Nintendo Entertainment System, also known as the Super Famicom in Japan. The book contains over 100 facts about the console, organised into sections such as hardware, peripherals, history,...
Cover of Tkinter GUI Application Development HOTSHOT
by Bhaskar Chaudhary
Language: English
Release Date: October 25, 2013

Practical, real-world example projects. Start with the topics that grab your attention or work through each project in sequence.If you have just started with GUI programming, this book is ideal for you. This book is also great if you are an experienced software developer, scientist, researcher, engineer, student, or hobbyist.
Cover of Virtual Character Design for Games and Interactive Media
by Robin James Stuart Sloan
Language: English
Release Date: May 7, 2015

While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connection with gamers. As virtual characters become more
Cover of Programming with the Kinect for Windows Software Development Kit
by David Catuhe
Language: English
Release Date: September 15, 2012

Create rich experiences for users of Windows 7 and Windows 8 Developer Preview with this pragmatic guide to the Kinect for Windows Software Development Kit (SDK). The author, a developer evangelist for Microsoft, walks you through Kinect sensor technology and the SDK—providing hands-on insights...
Cover of Learning Cocoa with Objective-C

Learning Cocoa with Objective-C

Developing for the Mac and iOS App Stores

by Paris Buttfield-Addison, Jonathon Manning, Tim Nugent
Language: English
Release Date: February 19, 2014

Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you...
Cover of Artificial Intelligence and the Two Singularities
by Calum Chace
Language: English
Release Date: April 20, 2018

The science of AI was born a little over 60 years ago, but for most of that time its achievements were modest. In 2012 it experienced a big bang, when a branch of statistics called Machine Learning (and a sub-branch called Deep Learning) was applied to it. Now machines have surpassed humans in image...
Cover of Pork
by Phil Vickery, Simon Boddy
Language: English
Release Date: December 27, 2018

This celebration of all that is great about pork showcases its fantastic versatility. Chapters cover Shoulder & Ribs, Belly, Loin & Fillet, Ham, Bacon, Sausages and Oddbits (offal), and cover the recipes and techniques needed to make everything from Dry-cured Ham, Chorizo and Salami to Smoked...
Cover of Meat

Meat

Delicious Dinners for Every Night of the Week

by Adrian Richardson
Language: English
Release Date: September 1, 2009

Cover of Pitt Cue Co. - The Cookbook
by Tom Adams, Jamie Berger, Simon Anderson
Language: English
Release Date: September 2, 2013

With great recipes for meats, sauces and rubs mixed with ideas for pickles, slaws, puddings and cocktails, plus features on meats, equipment and methods, the Pitt Cue Co. Cookbook is your guide to enjoying the best hot, smoky, sticky, spicy grub all year round. From Pitt Cue's legendary Pickle...
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