Game category: 1129 books

Cover of Gamification

Gamification

Concepts, Methodologies, Tools, and Applications

by
Language: English
Release Date: March 31, 2015

Serious games provide a unique opportunity to engage students more fully than traditional teaching approaches. Understanding the best way to utilize games and play in an educational setting is imperative for effectual learning in the twenty-first century. Gamification: Concepts, Methodologies, Tools,...
Cover of Painting the Web

Painting the Web

Catching the User's Eyes - and Keeping Them on Your Site

by Shelley Powers
Language: English
Release Date: May 1, 2008

Do you think that only professionals with expensive tools and years of experience can work with web graphics? This guide tosses that notion into the trash bin. Painting the Web is the first comprehensive book on web graphics to come along in years, and author Shelley Powers demonstrates how...
Cover of Getting Started with 3D Animation in Unity
by Patrick Felicia
Language: English
Release Date: December 7, 2018

Get Started with 3D Animation in Unity Fast Getting started with 3D Animation in Unity can sometimes be tedious and difficult. However, in the past, I have seen how a simple yet detailed approach can make a real difference to a student's ability to create and animate 3D characters confidently in Unity....
Cover of Processing

Processing

An Introduction to Programming

by Jeffrey L. Nyhoff, Larry R. Nyhoff
Language: English
Release Date: May 19, 2017

This book demonstrates how Processing is an excellent language for beginners to learn the fundamentals of computer programming. Originally designed to make it simpler for digital artists to learn to program, Processing is a wonderful first language for anyone to learn. Given its origins, Processing...
Cover of Blender Cycles: Lighting and Rendering Cookbook
by Bernardo Iraci
Language: English
Release Date: December 26, 2013

An in-depth guide full of step-by-step recipes to explore the concepts behind the usage of Cycles. Packed with illustrations, and lots of tips and tricks; the easy-to-understand nature of the book will help the reader understand even the most complex concepts with ease.If you are a digital artist who...
Cover of The Ultimate Beginner's Guide for Playing Titanfall
by David Oconner
Language: English
Release Date: March 30, 2014

This guide will teach you how to play from the very beginning. This covers Mission walk-throughs, training modules, weapons, maps, burn cards, and strategies on how to survive. This guide is for beginners as well as the more seasoned player. If you want to have fun from day 1, then "The Ultimate Beginner's Guide for Playing Titanfall" is the book for you.
Cover of Discovering Computer Science

Discovering Computer Science

Interdisciplinary Problems, Principles, and Python Programming

by Jessen Havill
Language: English
Release Date: July 6, 2016

Discovering Computer Science: Interdisciplinary Problems, Principles, and Python Programming introduces computational problem solving as a vehicle of discovery in a wide variety of disciplines. With a principles-oriented introduction to computational thinking, the text provides a broader and deeper...
Cover of The Ultimate Casino Guide by Vegasmaster.com
by VegasMaster
Language: English
Release Date: April 2, 2014

Online gambling has quickly emerged as one of the fastest growing industries. Join the millions of people around the world playing their favorite casino games right from their PC or mobile devices. From getting started and placing bets to playing games and cashing out, get all the important information...
Cover of Creating Mobile Apps with Appcelerator Titanium
by Christian Brousseau
Language: English
Release Date: October 25, 2013

Creating Mobile Apps with Appcelerator Titanium provides a hands-on approach and working examples on creating apps and games as well as embedding them onto a social networking website. Developers can then move on from there to develop their own applications based on the ones they have developed throughout...
Cover of The Official ScratchJr Book

The Official ScratchJr Book

Help Your Kids Learn to Code

by Marina Umaschi Bers, Mitchel Resnick
Language: English
Release Date: October 1, 2015

ScratchJr is a free, introductory computer programming language that runs on iPads, Android tablets, Amazon tablets, and Chromebooks. Inspired by Scratch, the wildly popular programming language used by millions of children worldwide, ScratchJr helps even younger kids create their own playful animations,...
Cover of EZ Guides: Duos - HALO Reach and PORTAL 2 Full Walkthrough Guides
by CheatsUnlimited
Language: English
Release Date: July 18, 2012

EZ Guides: Duos - HALO Reach and PORTAL 2 Full Walkthrough Guides takes you safely through the entire single player mode of two of the hottest, out of this world first person shooters.With both games laced with questions and full of difficulties, EZ Guides: Duos - HALO Reach and PORTAL 2 aims...
Cover of Learn to Program with Minecraft

Learn to Program with Minecraft

Transform Your World with the Power of Python

by Craig Richardson
Language: English
Release Date: December 1, 2015

You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back—but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? In Learn to Program with Minecraft®, you’ll do...
Cover of Corona SDK Application Design
by Daniel Williams
Language: English
Release Date: June 13, 2013

A step by step tutorial that focuses on everything from setup to deployment of basic apps.Have you ever wanted to create your own app? Then this book is for you. You will learn how to create apps using Corona SDK and how to publish your app so others can get a glimpse of your creation. This book is aimed...
Cover of Learning Vulkan
by Parminder Singh
Language: English
Release Date: December 15, 2016

Discover how to build impressive 3D graphics with the next-generation graphics API—VulkanAbout This BookGet started with the Vulkan API and its programming techniques using the easy-to-follow examples to create stunning 3D graphicsUnderstand memory management in Vulkan and implement image and...
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