Game category: 1129 books

Cover of Building Levels in Unity
by Volodymyr Gerasimov
Language: English
Release Date: June 22, 2015

Unity is a top industry choice, perfected for video game development, simulation creation, and environmental design. Its accessibility, flexible tuning, and fair licensing have made it the number one option for independent developers throughout the world.From the basics to a playable demo,...
Cover of EZ Guides: Batman: Arkham City
by CheatsUnlimited
Language: English
Release Date: May 15, 2012

If you are struggling to hold your title as hero of Arkham City, then this is the guide for you. The EZ Guides Batman: Arkham City walkthrough will get you through the entire game from start to finish including all boss battles. We'll tell you what tactics to use, how to solve puzzles and riddles....
Cover of CryENGINE Game Programming with C++, C#, and Lua
by Filip Lundgren, Ruan Pearce-Authers
Language: English
Release Date: November 22, 2013

This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games.This book is intended for developers looking...
Cover of Learning XNA 4.0

Learning XNA 4.0

Game Development for the PC, Xbox 360, and Windows Phone 7

by Aaron Reed
Language: English
Release Date: December 9, 2010

Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers...
Cover of Learning AndEngine
by Martin Varga
Language: English
Release Date: September 10, 2014

If you are a beginner to AndEngine, or mobile game development in general, and you are looking for a simple way to start making games for Android, this book is for you. You should already know the basics of Java programming, but no previous game development experience is required.
Cover of Absolute Beginner's Guide to Minecraft Mods Programming
by Rogers Cadenhead
Language: English
Release Date: October 1, 2015

Minecraft® is a registered trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB. The easiest, quickest, most entertaining introduction to creating Minecraft mods in Java – updated to use the...
Cover of Unity 3.x Scripting
by Volodymyr Gerasimov, Devon Kraczla
Language: English
Release Date: March 1, 2006

The book is written in an easy to understand step-by-step style. It covers real-world examples for every topic, so that you gain most out of the book and are able to apply these techniques straight into your game. If you are a programmer interested in developing games using Unity and want to customize...
Cover of Learning Unity 2D Game Development by Example
by Venita Pereira
Language: English
Release Date: August 25, 2014

If you are interested in creating your very own 2D games from scratch, then this book will give you all the tools you need to succeed. Whether you are completely new to Unity or have used Unity before and would like to learn about the new 2D features of Unity, this book is for you.
Cover of Unity Game Development Blueprints
by John P. Doran
Language: English
Release Date: November 11, 2014

If you want to build enticing projects with Unity, this book is for you. Readers who are familiar with the basics of how to create simple projects in Unity will have an easier time.
Cover of Chris Crawford on Interactive Storytelling
by Chris Crawford
Language: English
Release Date: October 6, 2004

As a game designer or new media storyteller, you know that the story is everything. However, figuring out how to tell it interactively-and in a way that keeps your audience coming back for more-can be challenging. Here to help you out (and to open your mind to ever more creative ways of producing those...
Cover of Design Games for Architecture

Design Games for Architecture

Creating Digital Design Tools with Unity

by Aaron Westre
Language: English
Release Date: October 8, 2013

Design Games for Architecture teaches you how to create playful software tools based on your architectural design processes, whether or not you are familiar with game design technology. The book combines the fun and engaging aspects of video games to ease the sometimes complex process of learning...
Cover of Coding with Minecraft

Coding with Minecraft

Build Taller, Farm Faster, Mine Deeper, and Automate the Boring Stuff

by Al Sweigart
Language: English
Release Date: May 29, 2018

A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love--Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, interactive world of Minecraft. You've mined for diamonds, crafted dozens of tools, and...
Cover of Cocos2d-x by Example: Beginner's Guide - Second Edition
by Roger Engelbert
Language: English
Release Date: March 26, 2015

If you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.
Cover of WebGL Game Development
by Sumeet Arora
Language: English
Release Date: April 25, 2014

This book is set-by-step, example-based tutorial that provides details on gaming logic using Web GL. If you are a programmer who wants to transform the skill of blending imagination and throughput in games, this is the book for you. You need to have a good understanding of object-oriented programming, JavaScript, and vector and matrix operations.
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