Game category: 1129 books

Cover of The 50 Best Wild Game Recipes

The 50 Best Wild Game Recipes

Tasty, fresh, and easy to make!

by Adams Media
Language: English
Release Date: December 1, 2011

They’re easy. They’re flavorful. And they’re right at your fingertips. The 50 Best Wild Game Recipes is an appetizing selection of delicious dishes that feature your favorite wild meats. From Beer-Braised Venison to Duck Confit, there’s plenty included so you can turn your hunt into satisfying and tasty snacks and meals. Enjoy!
Cover of The Compleat Strategyst

The Compleat Strategyst

Being a Primer on the Theory of Games of Strategy

by J. D. Williams
Language: English
Release Date: September 11, 2012

When J. D. Williams wrote this entertaining, witty introduction for the nonscientist, game theory was still a somewhat mysterious subject familiar to very few scientists beyond those researchers, like himself, working for the military. Now, over thirty years after its original publication as a Rand...
Cover of Stochastic H2/H ∞ Control: A Nash Game Approach
by Weihai Zhang, Lihua Xie, Bor-Sen Chen
Language: English
Release Date: August 7, 2017

The H∞ control has been one of the important robust control approaches since the 1980s. This book extends the area to nonlinear stochastic H2/H∞ control, and studies more complex and practically useful mixed H2/H∞ controller synthesis rather than the pure H∞ control. Different from the commonly...
Cover of Stencyl Essentials
by Richard Sneyd
Language: English
Release Date: April 27, 2015

If you are a computer game enthusiast who has always wanted to know what it takes to build a playable game, or maybe you would like to expand your programming knowledge so that you can develop great computer games using a solid game engine and toolkit, then this book is for you.
Cover of Introduction to 3D Game Engine Design Using DirectX 9 and C#
by Marshall Harrison
Language: English
Release Date: January 1, 2008

This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#.
Cover of War Play

War Play

Video Games and the Future of Armed Conflict

by Corey Mead
Language: English
Release Date: September 17, 2013

A behind-the-scenes look at how the military uses video game technology to train soldiers, treat veterans, and entice new recruits. How does the U.S. military train its soldiers for new forms of armed conflict, all within the constraints of diminished defense budgets? Increasingly, the answer...
Cover of Military Operational Planning and Strategic Moves
by Lucía Martínez Ordóñez
Language: English
Release Date: May 3, 2017

This book employs game theory to warfare and in particular to military operations. It aims at scrutinizing the validity of the two ideas that have governed the literature on war and warfighting: One is the Clausewitzian Fog of War, which suggests that he who is able to "see" through the...
Cover of The Hunter's Cookbook

The Hunter's Cookbook

The Best Recipes to Savor the Experience

by Steve Chapman, Annie Chapman
Language: English
Release Date: August 1, 2012

Bestselling author and avid hunter Steve Chapman (A Look at Life from a Deer Stand, more than 280,000 copies sold) teams up with his wife, Annie, to offer delicious recipes for wild game, along with complementary side dishes and desserts. Sprinkled among the more than 190 recipes are hints for preparing...
Cover of Algorithmic and Architectural Gaming Design

Algorithmic and Architectural Gaming Design

Implementation and Development

by
Language: English
Release Date: May 31, 2012

Video games represent a unique blend of programming, art, music, and unbridled creativity. To the general public, they are perhaps the most exciting computer applications ever undertaken. In the field of computer science, they have been the impetus for a continuous stream of innovations designed to provide...
Cover of HTML5 Game Engines

HTML5 Game Engines

App Development and Distribution

by Dan Nagle
Language: English
Release Date: April 28, 2014

This book is an introduction to development with HTML5 game engines, an in-depth look at some popular engines, downloadable example projects for each engine, and techniques on how to package and distribute the final app to all the major platforms.
Cover of UnrealScript Game Programming Cookbook
by Dave Voyles
Language: English
Release Date: February 20, 2013

Filled with a practical collection of recipes, the UnrealScript Game Programming Cookbook is full of clear step-by-step instructions that help you harness the powerful scripting language to supplement and add AAA quality to your very own projects.This essential Cookbook has been assembled with both the...
Cover of Game Theory and Its Applications
by Akio Matsumoto, Ferenc Szidarovszky
Language: English
Release Date: September 8, 2015

This book integrates the fundamentals, methodology, and major application fields of noncooperative and cooperative games including conflict resolution. The topics addressed in the book are discrete and continuous games including games represented by finite trees; matrix and bimatrix games as well...
Cover of Game Theory for Data Science

Game Theory for Data Science

Eliciting Truthful Information

by Boi Faltings, Goran Radanovic, Ronald Brachman
Language: English
Release Date: September 19, 2017

Intelligent systems often depend on data provided by information agents, for example, sensor data or crowdsourced human computation. Providing accurate and relevant data requires costly effort that agents may not always be willing to provide. Thus, it becomes important not only to verify the correctness...
Cover of Writing Interactive Fiction with Twine
by Melissa Ford
Language: English
Release Date: April 25, 2016

Writing Interactive Fiction with Twine: Play Inside a Story If you’ve ever dreamed about walking through the pages of a book, fighting dragons, or exploring planets then Twine is for you. This interactive fiction program enables you to create computer games where worlds are constructed out...
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