C C category: 374 books

Cover of DirectX 11.1 Game Programming
by Pooya Eimandar
Language: English
Release Date: August 26, 2013

Written in step-by-step tutorial format, we will explore the creation of 3D applications and games through the development of a Windows 8 metro style game. DirectX 11.1 Game Programming Written for developers with knowledge of C++ essentails and 3D mathematics who would want to create metro style game on the Windows 8 platform.
Cover of Android Native Development Kit Cookbook
by Feipeng Liu
Language: English
Release Date: March 26, 2013

This book is written in a Cookbook style, beginning with recipes which focus on helping developers make their software/application available in Android. Android developers who want to learn Android NDK programming, or develop multimedia and games in Android NDK will benefit from this book.
Cover of Cocos2d-x Game Development Essentials
by Frahaan Hussain, Arutosh Gurung, Gareth Jones
Language: English
Release Date: August 18, 2014

This book is designed to help existing developers who are looking to learn this amazing framework, which provides cross-platform development. It is also perfect for developers who already have an existing C++ foundation and would like to learn game development using Cocos2d-x, or those who are coming from another framework.
Cover of ZeroMQ

ZeroMQ

Messaging for Many Applications

by Pieter Hintjens
Language: English
Release Date: March 12, 2013

Dive into ØMQ (aka ZeroMQ), the smart socket library that gives you fast, easy, message-based concurrency for your applications. With this quick-paced guide, you’ll learn hands-on how to use this scalable, lightweight, and highly flexible networking tool for exchanging messages among clusters,...
Cover of Unreal Engine: Game Development from A to Z
by Joanna Lee, John P. Doran, Nitish Misra
Language: English
Release Date: August 31, 2016

Develop fantastic games and solve common development problems with Unreal Engine 4 About This Book Investigate the big world of Unreal Engine, computer graphics rendering and Material editor to implement in your games Construct a top-notch game by using the assets offered by Unreal Engine, thereby...
Cover of A Dictionary Of C99 Function Definitions
by Geoffrey Trott
Language: English
Release Date: July 7, 2012

An updated version of ANSI STANDARD C FUNCTION DEFINITIONS FOR THE CURIOUS THE DESPERATE THE FRANTIC AND THE SUICIDAL Incorporating C99 all the new libraries and functions introduced with C99,  which as you all know differ in all sorts of wierd and wonderful ways which is why virtually know...
Cover of Learning Unreal Engine Game Development
by Joanna Lee
Language: English
Release Date: February 29, 2016

A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4 About This Book Learn about game development and the building blocks that go into creating a game A simple tutorial for beginners to get acquainted with the Unreal Engine architecture Learn about the features...
Cover of Game Development Patterns and Best Practices
by John P. Doran, Matt Casanova
Language: English
Release Date: April 27, 2017

Utilize proven solutions to solve common problems in game development About This Book Untangle your game development workflow, make cleaner code, and create structurally solid games Implement key programming patterns that will enable you to make efficient AI and remove duplication Optimize your...
Cover of Learning Physics Modeling with PhysX
by Krishna Kumar
Language: English
Release Date: October 25, 2013

Written as a practical, step-by-step tutorial, this book is full of engaging examples to help you learn in a practical context.This book is for game developers or anyone who wants to learn how to fully utilize the PhysX Physics Engine quickly and efficiently. You dont have to be a die-hard programmer to get started with this book. Basic knowledge of C++, 3D mathematics, and OpenGL is all you need.
Cover of Learning Boost C++ Libraries
by Arindam Mukherjee
Language: English
Release Date: July 31, 2015

Filled with dozens of working code examples that illustrate the use of over 40 popular Boost libraries, this book takes you on a tour of Boost, helping you to independently build the libraries from source and use them in your own code.The first half of the book focuses on basic programming...
Cover of Learning AWS Lumberyard Game Development
by Dr. Edward Lavieri
Language: English
Release Date: October 28, 2016

Create stunning 3D multiplayer games with integrated cloud-based features About This Book Build a multiplayer 3D game from scratch using the features of Amazon's Lumberyard Explore the world of Lumberyard along with Twitch and various key Amazon Web Services to build a game This step-by-step...
Cover of OpenCV Computer Vision Application Programming Cookbook - Second Edition
by Robert Laganière
Language: English
Release Date: August 26, 2014

OpenCV 3 Computer Vision Application Programming Cookbook is appropriate for novice C++ programmers who want to learn how to use the OpenCV library to build computer vision applications. It is also suitable for professional software developers wishing to be introduced to the concepts of computer vision...
Cover of Mastering OpenCV 3 - Second Edition
by Daniel Lelis Baggio, Shervin Emami, David Millan Escriva
Language: English
Release Date: April 28, 2017

Practical Computer Vision Projects About This Book Updated for OpenCV 3, this book covers new features that will help you unlock the full potential of OpenCV 3 Written by a team of 7 experts, each chapter explores a new aspect of OpenCV to help you make amazing computer-vision aware applications Project-based...
Cover of Handbook on C++ Language

Handbook on C++ Language

100% Pure Adrenaline

by Sangita Sardana
Language: English
Release Date: September 29, 2011

Writing a book to serve students community, gives a great feeling of satisfaction. Various books on High Level Languages are available in the market but it has been my desire to present such a series on computer languages which could serve the students community in some different manner which could be...
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