C category: 374 books

Cover of Game Programming using Qt 5 Beginner's Guide

Game Programming using Qt 5 Beginner's Guide

Create amazing games with Qt 5, C++, and Qt Quick, 2nd Edition

by Pavel Vladimirovich Strakhov
Language: English
Release Date: April 30, 2018

A complete guide to designing and building fun games with Qt and Qt Quick using associated toolsets Key Features A step by step guide to learn Qt by building simple yet entertaining games Get acquainted with a small yet powerful addition—Qt Gamepad Module, that enables Qt applications to support...
Cover of Learn OpenGL

Learn OpenGL

Beginner's guide to 3D rendering and game development with OpenGL and C++

by Frahaan Hussain
Language: English
Release Date: August 31, 2018

A step-by-step instructional guide to understanding the fundamentals of game development with OpenGL. Right from the setup to the important features, we'll get a better understanding of games and the engines behind them. Key Features Learn the basics of drawing along with fundamentals of shading...
Cover of Computer Graphics Programming in OpenGL with C++
by V. Scott Gordon, John L. Clevenger
Language: English
Release Date: November 29, 2018

This book provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. It has been designed in a...
Cover of Créer des applications avec Qt 5 - Les essentiels
by Jonathan Courtois, Collectif D'Auteurs
Language: French
Release Date: November 13, 2013

Qt 5 est incontournable. Cette nouvelle génération du framework prend résolument en compte les caractéristiques et les contraintes du paysage technologique actuel,restant ainsi fidèle à ce qu'il s'est toujours efforcé d'être : une extraordinaire boîte à outils de développement logiciel,...
Cover of C programmieren lernen für Dummies
by Dan Gookin
Language: German
Release Date: January 5, 2017

Für dieses Buch müssen Sie kein Vorwissen mitbringen. Trotzdem werden auch fortgeschrittene C-Themen wie Zeiger und verkettete Listen behandelt - und das alles im aktuellen C11-Standard. Der besondere Clou ist die Verwendung der Programmierumgebung Code::Blocks, die es für Windows-, Mac- und Linux-Betriebssysteme...
Cover of GDB Pocket Reference

GDB Pocket Reference

Debugging Quickly & Painlessly with GDB

by Arnold Robbins
Language: English
Release Date: May 2, 2005

Many Linux and Unix developers are familiar with the GNU debugger (GBD), the invaluable open source tool for testing, fixing, and retesting software. And since GDB can be ported to Windows, Microsoft developers and others who use this platform can also take advantage of this amazing free software...
Cover of Advanced Quantitative Finance with C++
by Alonso Peña, Ph.D.
Language: English
Release Date: June 25, 2014

The book takes the reader through a fast but structured crash-course in quantitative finance, from theory to practice.If you are a quantitative analyst, risk manager, actuary, or a professional working in the field of quantitative finance and want a quick hands-on introduction to the pricing of financial...
Cover of STL Pocket Reference

STL Pocket Reference

Containers, Iterators, and Algorithms

by Ray Lischner
Language: English
Release Date: October 15, 2003

The STL Pocket Reference describes the functions, classes, and templates in that part of the C++ standard library often referred to as the Standard Template Library (STL). The STL encompasses containers, iterators, algorithms, and function objects, which collectively represent one of the most important...
Cover of Teach Yourself C++
by Al Stevens
Language: English
Release Date: March 11, 2013

The e-book version of the highly successful 7th print edition of this work. You learn the C++ programming language by running exercises with the free Quincy IDE, which you can download for free. The lessons are incremental and each successive one builds upon knowledge you have learned up to that point.  
Cover of OpenGL 4 Shading Language Cookbook

OpenGL 4 Shading Language Cookbook

Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition

by David Wolff
Language: English
Release Date: September 28, 2018

Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6 Key Features Explore techniques for implementing shadows using shadow maps and shadow volumes Learn to use GLSL features such as compute,...
Cover of Getting Started with C++ Audio Programming for Game Development
by David Gouveia
Language: English
Release Date: August 26, 2013

This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.
Cover of Mastering SFML Game Development
by Raimondas Pupius
Language: English
Release Date: January 31, 2017

Create complex and visually stunning games using all the advanced features available in SFML development About This Book Build custom tools, designed to work with your specific game. Use raw modern OpenGL and go beyond SFML. Revamp your code for better structural design, faster rendering, and...
Cover of Learning OpenCV 3

Learning OpenCV 3

Computer Vision in C++ with the OpenCV Library

by Adrian Kaehler, Gary Bradski
Language: English
Release Date: December 14, 2016

Get started in the rapidly expanding field of computer vision with this practical guide. Written by Adrian Kaehler and Gary Bradski, creator of the open source OpenCV library, this book provides a thorough introduction for developers, academics, roboticists, and hobbyists. You’ll learn what it takes...
Cover of OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition
by Robert Laganiere
Language: English
Release Date: February 14, 2017

Recipes to help you build computer vision applications that make the most of the popular C++ library OpenCV 3 About This Book Written to the latest, gold-standard specification of OpenCV 3 Master OpenCV, the open source library of the computer vision community Master fundamental concepts in computer...
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