Rigging for Games

A Primer for Technical Artists Using Maya and Python

Nonfiction, Computers
Big bigCover of Rigging for Games

More books from CRC Press

bigCover of the book Chemistry and Biochemistry of Flavoenzymes by
bigCover of the book Advancing Food Integrity by
bigCover of the book Innovation, Strategy and Risk in Construction by
bigCover of the book Advances in Agricultural Machinery and Technologies by
bigCover of the book Statistical Inference Based on the likelihood by
bigCover of the book Spectrum Sharing in Wireless Networks by
bigCover of the book Analytics and Optimization for Renewable Energy Integration by
bigCover of the book Turbomachinery Fluid Dynamics and Heat Transfer by
bigCover of the book Discrete Cosine Transform, Second Edition by
bigCover of the book Symmetric Multivariate and Related Distributions by
bigCover of the book The Economics of Fire Protection by
bigCover of the book Hydrology and Water Resource Systems Analysis by
bigCover of the book Bayesian Regression Modeling with INLA by
bigCover of the book Theory Of Interacting Fermi Systems by
bigCover of the book Molecular Pathology by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy