Multi-Agent Systems for Education and Interactive Entertainment

Design, Use and Experience

Nonfiction, Computers, Advanced Computing, Artificial Intelligence, Reference & Language, Education & Teaching, Teaching, Computers & Technology, General Computing
Big bigCover of Multi-Agent Systems for Education and Interactive Entertainment

More books from IGI Global

bigCover of the book Resource Management and Efficiency in Cloud Computing Environments by
bigCover of the book Technology-Enhanced Human Interaction in Modern Society by
bigCover of the book Evidence-Based Practice in Nursing Informatics by
bigCover of the book Online Collaboration and Communication in Contemporary Organizations by
bigCover of the book Green Marketing and Environmental Responsibility in Modern Corporations by
bigCover of the book Open and Distance Learning Initiatives for Sustainable Development by
bigCover of the book International Business Ethics and Growth Opportunities by
bigCover of the book Implementing New Business Models in For-Profit and Non-Profit Organizations by
bigCover of the book Methods for Analyzing and Leveraging Online Learning Data by
bigCover of the book Cognitive Informatics and Wisdom Development by
bigCover of the book Handbook of Research on Computational Intelligence Applications in Bioinformatics by
bigCover of the book Handbook of Research on Emerging Innovations in Rail Transportation Engineering by
bigCover of the book Literacy Enrichment and Technology Integration in Pre-Service Teacher Education by
bigCover of the book Citizen 2.0: Public and Governmental Interaction through Web 2.0 Technologies by
bigCover of the book Computational Modeling and Simulation of Intellect by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy