Introduction to Game Design, Prototyping, and Development

From Concept to Playable Game with Unity and C#

Nonfiction, Computers, Entertainment & Games, Game Programming - Graphics
Big bigCover of Introduction to Game Design, Prototyping, and Development

More books from Pearson Education

bigCover of the book Business Express: Establish yourself as a leader by
bigCover of the book Sams Teach Yourself Adobe Dreamweaver CS4 in 24 Hours by
bigCover of the book Sams Teach Yourself Google+ in 10 Minutes by
bigCover of the book The Secrets of Success at Work - Second Edition by
bigCover of the book The Rules to Raise Happy, Healthy Children (Collection) by
bigCover of the book Real-World Data Mining by
bigCover of the book CompTIA Security+ SY0-301 Authorized Practice Questions Exam Cram by
bigCover of the book Tricks of the Podcasting Masters by
bigCover of the book Using iPhone's Siri Voice Command by
bigCover of the book How to Handle Tough Questions...When It Counts by
bigCover of the book Let Their Mouseclicks Do the Walking by
bigCover of the book The Truth About Hiring Older Employees by
bigCover of the book Windows 7 Resource Kit by
bigCover of the book Pro Tools 8 for Mac OS X and Windows by
bigCover of the book Demand and Supply Integration by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy