Interdisciplinary Design of Game-based Learning Platforms

A Phenomenological Examination of the Integrative Design of Game, Learning, and Assessment

Nonfiction, Reference & Language, Education & Teaching, Teaching, Computers & Technology, Teaching Methods
Big bigCover of Interdisciplinary Design of Game-based Learning Platforms

More books from Springer International Publishing

bigCover of the book International Perspectives on the Theory and Practice of Environmental Education: A Reader by
bigCover of the book Sensor Systems and Software by
bigCover of the book Data Management Technologies and Applications by
bigCover of the book Numerical Methods for Nonlinear Partial Differential Equations by
bigCover of the book Commonsense Pluralism about Truth by
bigCover of the book Urban Infrastructure Research by
bigCover of the book Neoliberalism in Multi-Disciplinary Perspective by
bigCover of the book Infiltration Measurements for Soil Hydraulic Characterization by
bigCover of the book Non-Linear Optical Response in Atoms, Molecules and Clusters by
bigCover of the book Uncharted Constellations by
bigCover of the book Hemomath by
bigCover of the book Optimization of Behavioral, Biobehavioral, and Biomedical Interventions by
bigCover of the book Green Technologies and Infrastructure to Enhance Urban Ecosystem Services by
bigCover of the book Biomimetics for Architecture & Design by
bigCover of the book Collaborative Research in Economics by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy