Game Theory for Networks

6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers

Nonfiction, Computers, Networking & Communications, Hardware, Advanced Computing, Artificial Intelligence, General Computing
Big bigCover of Game Theory for Networks

More books from Springer International Publishing

bigCover of the book The Vocation of Sara Coleridge by
bigCover of the book Solid Surfaces, Interfaces and Thin Films by
bigCover of the book Art-of-Living by
bigCover of the book Regional Analysis of Time-Fractional Diffusion Processes by
bigCover of the book Post-Acute and Long-Term Medicine by
bigCover of the book Descriptions, Translations and the Caribbean by
bigCover of the book Synchronization in Networks of Nonlinear Circuits by
bigCover of the book Business Intelligence by
bigCover of the book Drying and Energy Technologies by
bigCover of the book Rainbows in Channeling of Charged Particles in Crystals and Nanotubes by
bigCover of the book High-Bandwidth Memory Interface by
bigCover of the book Health Monitoring and Personalized Feedback using Multimedia Data by
bigCover of the book Apeiron by
bigCover of the book Combatting Jihadist Terrorism through Nation-Building by
bigCover of the book Computational Science and Its Applications – ICCSA 2017 by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy