Digital Arts and Entertainment

Concepts, Methodologies, Tools, and Applications

Nonfiction, Art & Architecture, General Art, Computers
Big bigCover of Digital Arts and Entertainment

More books from IGI Global

bigCover of the book Handbook of Research on Writing and Composing in the Age of MOOCs by
bigCover of the book Exploring the New Era of Technology-Infused Education by
bigCover of the book Handbook of Research on Strategic Performance Management and Measurement Using Data Envelopment Analysis by
bigCover of the book Improving Business Performance Through Effective Managerial Training Initiatives by
bigCover of the book Computational Design Methods and Technologies by
bigCover of the book Adult Education and Vocational Training in the Digital Age by
bigCover of the book Pedagogy Development for Teaching Online Music by
bigCover of the book Social Network Analytics for Contemporary Business Organizations by
bigCover of the book Handbook of Research on Managerial Thinking in Global Business Economics by
bigCover of the book Graph Theoretic Approaches for Analyzing Large-Scale Social Networks by
bigCover of the book Handbook of Research on Human Resources Strategies for the New Millennial Workforce by
bigCover of the book Image Processing by
bigCover of the book Furthering Higher Education Possibilities through Massive Open Online Courses by
bigCover of the book Data Visualization and Statistical Literacy for Open and Big Data by
bigCover of the book Cases on Research-Based Teaching Methods in Science Education by
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy