Arduino by Example

Nonfiction, Computers, Computer Hardware, Microprocessors, Input-Output Equipment, Programming, Programming Languages
Cover of the book Arduino by Example by Adith Jagadish Boloor, Packt Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Adith Jagadish Boloor ISBN: 9781785287114
Publisher: Packt Publishing Publication: September 14, 2015
Imprint: Packt Publishing Language: English
Author: Adith Jagadish Boloor
ISBN: 9781785287114
Publisher: Packt Publishing
Publication: September 14, 2015
Imprint: Packt Publishing
Language: English

Design and build fantastic projects and devices using the Arduino platform

About This Book

  • Explore the different sensors that can be used to improve the functionality of the Arduino projects
  • Program networking modules in conjunction with Arduino to make smarter and more communicable devices
  • A practical guide that shows you how to utilize Arduino to create practical, useful projects

Who This Book Is For

This book is an ideal choice for hobbyists or professionals who want to create quick and easy projects with Arduino. As a prerequisite, readers must have a working Arduino system and some programming background, ideally in C/C++. Basic knowledge of Arduino is helpful but not required to follow along with this book.

What You Will Learn

  • Understand and utilize the capabilities of the Arduino
  • Integrate sensors to gather environmental data and display this information in meaningful ways
  • Add modules such as Bluetooth and Wi-Fi that allow the Arduino to communicate and send data between devices
  • Create simple servers to allow communication to occur
  • Build automated projects including robots while learning complex algorithms to mimic biological locomotion
  • Implement error handling to make programs easier to debug and look more professional
  • Integrate powerful programming tools and software such as Python and Processing to broaden the scope of what the Arduino can achieve
  • Practice and learn basic programming etiquette

In Detail

Arduino an opensource physical computing platform based on a simple microcontroller board, and a development environment for writing software for the board. The opensource Arduino software (IDE) makes it easy to write code and upload it to the board. It runs on Windows, Mac OS X, and Linux. The environment is written in Java and based on Processing and other opensource software.

With the growing interest in home-made, weekend projects among students and hobbyists alike, Arduino offers an innovative and feasible platform to create projects that promote creativity and technological tinkering.

Arduino by Example is a project-oriented guide to help you fully utilize the power of one of the world's most powerful open source platforms, Arduino. This book demonstrates three projects ranging from a home automation project involving your lighting system to a simple robotic project to a touch sensor project. You will first learn the basic concepts such as how to get started with the Arduino, and as you start building the project, you will develop the practical skills needed to successfully build Arduino powered projects that have real-life implications.

The complexity of the book slowly increases as you complete a project and move on to the next. By the end of this book, you will be able to create basic projects and utilize the elements used in the examples to construct your own devices.

Style and approach

This book follows a project-oriented approach, with multiple images and plenty of code to help you build your projects easily. The book uses a tutorial-based methodology where the concepts are first explained and then implemented to help you develop the projects.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Design and build fantastic projects and devices using the Arduino platform

About This Book

Who This Book Is For

This book is an ideal choice for hobbyists or professionals who want to create quick and easy projects with Arduino. As a prerequisite, readers must have a working Arduino system and some programming background, ideally in C/C++. Basic knowledge of Arduino is helpful but not required to follow along with this book.

What You Will Learn

In Detail

Arduino an opensource physical computing platform based on a simple microcontroller board, and a development environment for writing software for the board. The opensource Arduino software (IDE) makes it easy to write code and upload it to the board. It runs on Windows, Mac OS X, and Linux. The environment is written in Java and based on Processing and other opensource software.

With the growing interest in home-made, weekend projects among students and hobbyists alike, Arduino offers an innovative and feasible platform to create projects that promote creativity and technological tinkering.

Arduino by Example is a project-oriented guide to help you fully utilize the power of one of the world's most powerful open source platforms, Arduino. This book demonstrates three projects ranging from a home automation project involving your lighting system to a simple robotic project to a touch sensor project. You will first learn the basic concepts such as how to get started with the Arduino, and as you start building the project, you will develop the practical skills needed to successfully build Arduino powered projects that have real-life implications.

The complexity of the book slowly increases as you complete a project and move on to the next. By the end of this book, you will be able to create basic projects and utilize the elements used in the examples to construct your own devices.

Style and approach

This book follows a project-oriented approach, with multiple images and plenty of code to help you build your projects easily. The book uses a tutorial-based methodology where the concepts are first explained and then implemented to help you develop the projects.

More books from Packt Publishing

Cover of the book Arduino Networking by Adith Jagadish Boloor
Cover of the book Learning Hyper-V by Adith Jagadish Boloor
Cover of the book Blender Game Engine: Beginners Guide by Adith Jagadish Boloor
Cover of the book Alfresco 3 Cookbook by Adith Jagadish Boloor
Cover of the book MooTools 1.2 Beginner's Guide by Adith Jagadish Boloor
Cover of the book Microsoft Dynamics NAV Development Quick Start Guide by Adith Jagadish Boloor
Cover of the book JasperReports 3.5 for Java Developers by Adith Jagadish Boloor
Cover of the book Odoo Development Essentials by Adith Jagadish Boloor
Cover of the book Getting Started with Lumion 3D by Adith Jagadish Boloor
Cover of the book vtiger CRM Beginner's Guide by Adith Jagadish Boloor
Cover of the book R Deep Learning Essentials by Adith Jagadish Boloor
Cover of the book Learning SciPy for Numerical and Scientific Computing by Adith Jagadish Boloor
Cover of the book Raspberry Pi Server Essentials by Adith Jagadish Boloor
Cover of the book Programming Kotlin by Adith Jagadish Boloor
Cover of the book Drupal 8 Quick Start Guide by Adith Jagadish Boloor
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy