App Inventor 2: Introduction

Step-by-step guide to easy Android app programming

Nonfiction, Reference & Language, Education & Teaching, Teaching, Computers & Technology, Computers, Programming, Software Development
Cover of the book App Inventor 2: Introduction by Edward Mitchell, Pevest.com
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Edward Mitchell ISBN: 1230000280070
Publisher: Pevest.com Publication: May 14, 2014
Imprint: Language: English
Author: Edward Mitchell
ISBN: 1230000280070
Publisher: Pevest.com
Publication: May 14, 2014
Imprint:
Language: English

MIT App Inventor 2 is the fast and easy way to create custom Android apps for smart phones or tablets. This guide introduces the basic App Inventor features - you can likely create your first simple app in about an hour, and understand the basic components of App Inventor in a full day. App Inventor 2 is free to use and you can use it for commercial applications too. 

App Inventor 2: Tutorial is targeted at adult learners (high school and up) and shows how to design your app’s user interface with “drag and drop” interface controls to layout your app’s screen design. Then implement the app’s behavior with unique “drag and drop” programming blocks to quickly assemble the program in a graphical interface. 

This tutorial covers the basics of the App Inventor user interface Designer and the Blocks programming editor, plus basic “blocks” programming concepts and tools for arithmetic, text processing, event handling, lists and other features. 

A subsequent volume if this tutorial series will cover multimedia, use of the smart phone camera, databases, sensors, preparing apps for sale in the Google Play store and more. The next volume is presently in development. 

Updates and additional tutorials are available on the book's web site at appinventor.pevest.com 


Edward Mitchell has a B.S. in information and computer science, an M.S. in software engineering and an M.B.A. He has previously worked in Silicon Valley and for Microsoft and other tech companies, and has written numerous books on software development and a book on 3D still photography. He also flies a hovercraft. 

 

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

MIT App Inventor 2 is the fast and easy way to create custom Android apps for smart phones or tablets. This guide introduces the basic App Inventor features - you can likely create your first simple app in about an hour, and understand the basic components of App Inventor in a full day. App Inventor 2 is free to use and you can use it for commercial applications too. 

App Inventor 2: Tutorial is targeted at adult learners (high school and up) and shows how to design your app’s user interface with “drag and drop” interface controls to layout your app’s screen design. Then implement the app’s behavior with unique “drag and drop” programming blocks to quickly assemble the program in a graphical interface. 

This tutorial covers the basics of the App Inventor user interface Designer and the Blocks programming editor, plus basic “blocks” programming concepts and tools for arithmetic, text processing, event handling, lists and other features. 

A subsequent volume if this tutorial series will cover multimedia, use of the smart phone camera, databases, sensors, preparing apps for sale in the Google Play store and more. The next volume is presently in development. 

Updates and additional tutorials are available on the book's web site at appinventor.pevest.com 


Edward Mitchell has a B.S. in information and computer science, an M.S. in software engineering and an M.B.A. He has previously worked in Silicon Valley and for Microsoft and other tech companies, and has written numerous books on software development and a book on 3D still photography. He also flies a hovercraft. 

 

More books from Software Development

Cover of the book Functional and Logic Programming by Edward Mitchell
Cover of the book Programming C# by Edward Mitchell
Cover of the book Software Technologies: Applications and Foundations by Edward Mitchell
Cover of the book Evernote For Beginners by Edward Mitchell
Cover of the book Trends and Applications in Software Engineering by Edward Mitchell
Cover of the book Practical RDF by Edward Mitchell
Cover of the book REST in Practice by Edward Mitchell
Cover of the book Testmanagement und Softwaretest by Edward Mitchell
Cover of the book Projektmanagement für die Praxis by Edward Mitchell
Cover of the book Performance Testing With JMeter 2.9 by Edward Mitchell
Cover of the book Da InDesign 6 all’Epub e Mobi by Edward Mitchell
Cover of the book OpenSHMEM and Related Technologies. Experiences, Implementations, and Technologies by Edward Mitchell
Cover of the book LEGO®-Roboter II - Table-Bot by Edward Mitchell
Cover of the book Model-Driven Engineering and Software Development by Edward Mitchell
Cover of the book New Trends on Human-Computer Interaction by Edward Mitchell
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy