Author: | Chandermani Arora, Kevin Hennessy | ISBN: | 9781785881404 |
Publisher: | Packt Publishing | Publication: | November 14, 2016 |
Imprint: | Packt Publishing | Language: | English |
Author: | Chandermani Arora, Kevin Hennessy |
ISBN: | 9781785881404 |
Publisher: | Packt Publishing |
Publication: | November 14, 2016 |
Imprint: | Packt Publishing |
Language: | English |
Discover everything you need to know to build your own Angular 2 applications the hands-on way
This book is for JavaScript developers who are new to Angular 2, or are familiar with the basics but want to take things a step further. If you are motivated to learn by doing things actively, this book is for you.
Angular 2 will help you build faster, more efficient, and more flexible cross-platform applications. Angular 2 is known for taking the pain out of JavaScript development, and enabling more organized, readable, and testable code.
This book builds three apps with varying degrees of complexity. It starts with a simple 'Guess the Number' game, which serves as a platform to launch you into the world of Angular. Next, you will learn to construct a popular '7-Minute Workout' app, covering the building blocks of Angular. The final app, 'Personal Trainer' morphs the existing '7-Minute Workout' into a full-fledged personal workout builder and runner, covering advanced directive building, which is the most fundamental and powerful feature of Angular.
In addition to this, you will learn about testability and the framework constructs Angular provides to effectively test your app. The book concludes by providing you with practical advice and useful tips that will come in handy as you build more and more apps with Angular.
This project-based book will get you building fun projects to see how Angular works in the wild. The book focuses more on doing things rather than just reading the theory. The chapters are structured to introduce the concept, then implement it, and finally explain why it worked.
Discover everything you need to know to build your own Angular 2 applications the hands-on way
This book is for JavaScript developers who are new to Angular 2, or are familiar with the basics but want to take things a step further. If you are motivated to learn by doing things actively, this book is for you.
Angular 2 will help you build faster, more efficient, and more flexible cross-platform applications. Angular 2 is known for taking the pain out of JavaScript development, and enabling more organized, readable, and testable code.
This book builds three apps with varying degrees of complexity. It starts with a simple 'Guess the Number' game, which serves as a platform to launch you into the world of Angular. Next, you will learn to construct a popular '7-Minute Workout' app, covering the building blocks of Angular. The final app, 'Personal Trainer' morphs the existing '7-Minute Workout' into a full-fledged personal workout builder and runner, covering advanced directive building, which is the most fundamental and powerful feature of Angular.
In addition to this, you will learn about testability and the framework constructs Angular provides to effectively test your app. The book concludes by providing you with practical advice and useful tips that will come in handy as you build more and more apps with Angular.
This project-based book will get you building fun projects to see how Angular works in the wild. The book focuses more on doing things rather than just reading the theory. The chapters are structured to introduce the concept, then implement it, and finally explain why it worked.