3D Game Development with Microsoft Silverlight 3: Beginner's Guide

Nonfiction, Computers, Advanced Computing, Information Technology
Cover of the book 3D Game Development with Microsoft Silverlight 3: Beginner's Guide by Gaston C. Hillar, Packt Publishing
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Gaston C. Hillar ISBN: 9781847198938
Publisher: Packt Publishing Publication: September 24, 2009
Imprint: Packt Publishing Language: English
Author: Gaston C. Hillar
ISBN: 9781847198938
Publisher: Packt Publishing
Publication: September 24, 2009
Imprint: Packt Publishing
Language: English

This book takes a step-by-step approach to building a complete interactive 3D game using Silverlight and enhancing it through its related technologies. The book focuses on practical examples and has a friendly approach, with the opportunity to learn by experiment and play. It uses illustrations, screenshots, and interactive experiences to understand the most complex topics related to the 3D scenes. This book is designed primarily for C# developers with basic knowledge of the Visual Studio IDE who want to develop online 3D games using Silverlight or create interactive 3D scenes for a web site with animated models. No prior experience in 3D programming, 3D animation, or Silverlight is required. The book is also aimed at 3D developers who want to improve their online content, offering innovative 3D models in action.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

This book takes a step-by-step approach to building a complete interactive 3D game using Silverlight and enhancing it through its related technologies. The book focuses on practical examples and has a friendly approach, with the opportunity to learn by experiment and play. It uses illustrations, screenshots, and interactive experiences to understand the most complex topics related to the 3D scenes. This book is designed primarily for C# developers with basic knowledge of the Visual Studio IDE who want to develop online 3D games using Silverlight or create interactive 3D scenes for a web site with animated models. No prior experience in 3D programming, 3D animation, or Silverlight is required. The book is also aimed at 3D developers who want to improve their online content, offering innovative 3D models in action.

More books from Packt Publishing

Cover of the book JavaScript Projects for Kids by Gaston C. Hillar
Cover of the book Mastering Full-Stack React Web Development by Gaston C. Hillar
Cover of the book Instant Simple Botting with PHP by Gaston C. Hillar
Cover of the book Jenkins Essentials - Second Edition by Gaston C. Hillar
Cover of the book Learning RxJava by Gaston C. Hillar
Cover of the book Mastering Puppet by Gaston C. Hillar
Cover of the book Microsoft SharePoint 2010 Power User Cookbook: SharePoint Applied by Gaston C. Hillar
Cover of the book Java EE 6 Development with NetBeans 7 by Gaston C. Hillar
Cover of the book VMware vSphere Troubleshooting by Gaston C. Hillar
Cover of the book Learn Unity ML-Agents – Fundamentals of Unity Machine Learning by Gaston C. Hillar
Cover of the book Fixing Bad UX Designs by Gaston C. Hillar
Cover of the book Talend for Big Data by Gaston C. Hillar
Cover of the book VMware Horizon Mirage Essentials by Gaston C. Hillar
Cover of the book Agile IT Security Implementation Methodology by Gaston C. Hillar
Cover of the book Hands-On Neural Network Programming with C# by Gaston C. Hillar
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy