3d Automotive Modeling

An Insider's Guide to 3d Car Modeling and Design for Games and Film

Nonfiction, Art & Architecture, General Art
Cover of the book 3d Automotive Modeling by Andrew Gahan, CRC Press
View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart
Author: Andrew Gahan ISBN: 9781136130137
Publisher: CRC Press Publication: October 2, 2012
Imprint: Routledge Language: English
Author: Andrew Gahan
ISBN: 9781136130137
Publisher: CRC Press
Publication: October 2, 2012
Imprint: Routledge
Language: English

Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, "3D Automotive Modeling" starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. "3D Automotive Modeling" features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series. You will get: insider tips from a team of noted professionals, led by author Andrew Gahan, part of the award-winning game team behind the PlayStation 3 smash hit series, MotorStorm; all tutorial files, models, textures, blueprints, and concept images on the associated web site; and, access to a vibrant forum on the web site where you can discuss and share your work and get feedback from the pros.

View on Amazon View on AbeBooks View on Kobo View on B.Depository View on eBay View on Walmart

Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, "3D Automotive Modeling" starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. "3D Automotive Modeling" features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series. You will get: insider tips from a team of noted professionals, led by author Andrew Gahan, part of the award-winning game team behind the PlayStation 3 smash hit series, MotorStorm; all tutorial files, models, textures, blueprints, and concept images on the associated web site; and, access to a vibrant forum on the web site where you can discuss and share your work and get feedback from the pros.

More books from CRC Press

Cover of the book A First Course in the Design of Experiments by Andrew Gahan
Cover of the book Biomass and Biofuels by Andrew Gahan
Cover of the book Oceanography and Marine Biology by Andrew Gahan
Cover of the book Passive Cooling of Buildings by Andrew Gahan
Cover of the book Digital Art Masters: Volume 4 by Andrew Gahan
Cover of the book Chlorinated Dioxins and Dibenzofurans in Perspective by Andrew Gahan
Cover of the book Carpentry and Joinery Book 1 by Andrew Gahan
Cover of the book The Eightfold Way by Andrew Gahan
Cover of the book Risk Matters in Healthcare by Andrew Gahan
Cover of the book Grasping the Moment by Andrew Gahan
Cover of the book Human Factors Issues in Combat Identification by Andrew Gahan
Cover of the book Ferret Medicine and Surgery by Andrew Gahan
Cover of the book New Perspectives on Construction in Developing Countries by Andrew Gahan
Cover of the book Public Private Partnerships by Andrew Gahan
Cover of the book Arbitration Practice in Construction Contracts by Andrew Gahan
We use our own "cookies" and third party cookies to improve services and to see statistical information. By using this website, you agree to our Privacy Policy